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brp clientmod active on cu server
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>]CU[<inHell
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PostPosted: Tue 24 Jul - 00:13 (2012)    Post subject: brp clientmod active on cu server Reply with quote

The pictures show, if you remove rocmod 2.1c_client.pk3 and put the new ROCmod-BRP-Client.pk3 in the rocmodfolder instead.





   
 

   
 



   
 

In the mod is a sysoptool.
When you installed the mod, you will get a SYSOP button in the options.


   
 


You need the rcon.cfg from your clanleader to be able to use it.

Admins do not require this file to have admin.
Its for sysops with scrim intentions.
 

 
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PostPosted: Tue 24 Jul - 00:13 (2012)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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Furious Snooper
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PostPosted: Tue 24 Jul - 07:08 (2012)    Post subject: brp clientmod active on cu server Reply with quote

Hi Franck

Nice new fond.png and intermap.png pictures fitted to my version
New 1.5 version is now available at :

http://213.251.149.248/sof2/download.php?lng=fr



1.5 server version can be provided on request  Laughing

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PostPosted: Tue 24 Jul - 09:02 (2012)    Post subject: brp clientmod active on cu server Reply with quote



Please send it i got a new rackserver now
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[CU]WildChild
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PostPosted: Tue 24 Jul - 14:38 (2012)    Post subject: brp clientmod active on cu server Reply with quote

Okay
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Furious Snooper
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PostPosted: Tue 24 Jul - 20:32 (2012)    Post subject: brp clientmod active on cu server Reply with quote

[CU]Verocious wrote:

Please send it i got a new rackserver now

Done by MP

Okay
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PostPosted: Wed 25 Jul - 07:15 (2012)    Post subject: brp clientmod active on cu server Reply with quote

thx m8 ill look into it later i did sleep 10 min
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PostPosted: Mon 30 Jul - 18:58 (2012)    Post subject: brp clientmod active on cu server Reply with quote

The brp and cu client both kick me of the evil server... The game simply crashes, and restarting will result in a crash.

I removed fs_mod then reinstated 2.1c that seems to work, now i do not get booted.

I guess there is some settings conflicts Snoop Okay
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PostPosted: Mon 30 Jul - 20:58 (2012)    Post subject: brp clientmod active on cu server Reply with quote

IDK how evil mod is made but sure their code dont accept other client version than basic rocmod 2.1c
Its a pity
I think that a customed server version, issued from generic rocmod 2.1c should be compatible with all client version also issued from 2.1c
In any case that's I did with my FS server version that works with all 2.1c client versions
Nobody's perfect

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PostPosted: Mon 30 Jul - 21:39 (2012)    Post subject: brp clientmod active on cu server Reply with quote

np i just copy your rocmod and rename it rocmodfs folder now if i go ingame if you sellect the mod button you can see fsmod too, i load that then join brp or mine and it works fine... just gotta remember wich one you connected to when you join another server Mort de Rire
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PostPosted: Mon 30 Jul - 23:36 (2012)    Post subject: brp clientmod active on cu server Reply with quote

take a look to the pure settings they have 1,2,3?
just my 2 cents

nice to see the y have the skldadmmod at your folder
can you please upload them here i lost it
you still have it shows me its worth to share it  here Okay

for the client files of the mods i think we need to get in contact
you me and snooper
got the same prob when i join servers with FSmod 1.4 and 1.5 at the same folder


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PostPosted: Mon 30 Jul - 23:55 (2012)    Post subject: brp clientmod active on cu server Reply with quote

Mr. Green   i just trown it away but i think jack has it
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PostPosted: Tue 31 Jul - 04:44 (2012)    Post subject: brp clientmod active on cu server Reply with quote

I have it somewhere and will send it as soon as I finds it. Okay I have same problem with fs_mod. Even in brp server when its too many players in. Then my game crashes too.... It dont seems to handle many players very good... Shocked Sad
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PostPosted: Tue 31 Jul - 08:16 (2012)    Post subject: brp clientmod active on cu server Reply with quote

For your information I wanted to make my own opinion about evil mod
I connected their server by using my FS mod client and I never met any failure.
No lag, no crash, no bug.
Be sure you don't use another pk3 file in your ROCMOD folder and also in your MP folder like some addon for skin or customised models

Here are 2 screenshots of my ROCMOD and MP folders




As you can see, I only use one PK3 file in ROCMOD folder and nope in MP
I specify, if you want to add some other PK3 file to change skins or models, you must be careful because some files like especially sof2.inview must be rewrited to be compatible with your
native client version.
If you make some changes in your setting, don't also forget to delete your sof2mp.cfg file from ROCMOD folder.
Of course your main configuration must be set in a cfg file launched by autoexec.

Laughing
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PostPosted: Tue 31 Jul - 08:20 (2012)    Post subject: brp clientmod active on cu server Reply with quote

Ill test this today.. ill put the result here
Okay




I only got your fs client and cfgs inthere also in mp folder only txt
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PostPosted: Tue 31 Jul - 08:56 (2012)    Post subject: brp clientmod active on cu server Reply with quote

Works fine for me Okay


http://clansunited.xooit.com/image/86/b/8/6/shot0106-36c2337.jpg.htm
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PostPosted: Today at 10:58 (2018)    Post subject: brp clientmod active on cu server

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